Government of the Dawn Republic


 * Note: This article also serves as a list of NPCs of the Government of the Dawn Republic.

The Government of the Dawn Republic is a mega-faction in High Rollers D&D, comprising of various factions that govern different aspects of the Dawn Republic. The Champion is the head of state and oversees all factions of the government. The Council of Guilds and Council of Wizards handle the economy and magic respectively. The Head of Security governs both the City Watch and Guilded Arms, in which they provide security to the citizens, particularly within the Republic's capital. The Marshal Society explains and applies the laws across all settlements in the Republic.



Champion
TBA

Adrick and Korak
Adrick and Korak are twin brothers of a metallic dragonborn race. Adrick is the Champion of Dawn Republic, while Korak is the 1903rd Wyrm King of Bresseras. In dragonborn language, Adrick means "weakness and worthless", while Korak means "son of the kingdom". This is why Adrick choose to adopt the name Korak before he became the Champion of the Republic and also a way for him to leave his past behind to work for his future.

Champion's Advisors
TBA

Afelard
Afelard is Dawn Republic's ambassador to the Council of Elves. He is also a friend of Lord Alfadon.

Afelard was last seen heading to the Troubled Lands in Session 12 to visit the Spire of Winter, but was reported to have yet returned from his trip for over a week in Session 25.

Annabelle Culenwistle
Annabelle Culenwistle is the Sister Superior of the Temple of Pelor. She is the leader of the Order of the Burning Lanterns, a group of clerics and paladins who are followers of the god, Pelor. She appears in Sessions 18 and 19, assisted by the adventurers and Jonathan to quell back the undead in Whisper's Walk.

Cassandra Wyndale
Cassandra is a female human. She is a Paladin of Bahamut and a close aide to Korak the Champion. She is also a student of the late Sir Francis Drakeborn. She has cropped blonde hair and wears priest-like clothing. In battle, she wears a plate armour with the symbol of Bahamut and carries a greatsword.

Cassandra is a lightborn and hints it to Cam in Session 16 after she overheard him telling Loben in Session 15 that he is one. Cam is made known of her race after Avandra told him in a dream in Session 23. He then requests Cassandra's help in Session 25 to revive Korak the Champion.

Jonathan Knightsbrook
Jonathan Knightsbrook is the leader of the Mournraven, a group designated by the city to be the protectors of Whisper's Walk. The Mournraven are also followers of the Raven Queen, whom is the protector of the transitional period between life and death. Jonathan appears in Sessions 18 and 19, assisted by the adventurers and Annabelle to destroy the portal to the Shadowfell.

Council of Guilds
The Council of Guilds is a council of the government that handles the economy of the Republic via the eight main guilds. Although Korak the Champion is aware that most of the guild leaders have some issues against him, he points out Franco, Giles and Sabbatha as the three most troublesome guild leaders.

Ellen Wickfoot
Ellen Wickfoot is the guild leader of the Guild of Carpenters. She is a middle-aged female human. Cam describes Ellen as a cougar after noticing that she enjoys the attention men gives her. She has blonde hair.

Franco Sunsitter
Franco Sunsitter is the guild leader of the Guild of Alchemists and Brewers. He is a male halfling. He describes himself as an intellectual extraordinaire, scholar, adventurer and writer. Elora describes him as flamboyant after seeing his style.

Rosie suspects Franco taking a few bribes to allow criminal groups to operate in Talis'Val. After the Black Valley Brewery raid, Franco comments that such criminal groups may form within the city due to being oppressed by the other guild leaders. In Session 25, he is seen meeting with Varesh and two other Broken Sky members in a ruined watchtower near the capital.

Giles Woodcroft
Giles Woodcroft is the guild leader of the Guild of Artists and Jewellers. He is a thin-looking man in his mid-thirties with a goatee and moustache. He has black hair.

Kirkwall Deepstone
Kirkwall Deepstone is the guild leader of the Guild of Masons. He is an adult male dwarf and has brown hair. He also is the signatory of the Writ of Performance that Cam took from the Buckland family.

Franco describes Kirkwall as a drunken man who drinks during the day. Kirkwall was knocked unconscious prior to the assassination attempt on Korak the Champion. A doppelganger disguises as Kirkwall and stabs Korak the Champion.

Malia Goldborn
Malia Goldborn is guild leader of the Guild of Smiths and Miners. She is a young female dwarf. Franco describes Malia as "colder than the iron she mines".

Merci
Merci is current guild leader of the Guild of Varied Merchants, succeeding Sabbatha Dawsk. She is a female, red-skinned tiefling.

She appears in Sessions 27 and 29 as one of the members present during several meetings of city officials.

Relenda
Relenda is the deputy guild leader of the Guild of Masons. She is a female halfling. She is in-charge of the performance line-up for the Feast of Stone. She has a rounded face and wears spectacles, short vest, trousers and tight boots. Her hair is tied into a high ponytail and she carries a book for note-keeping.

Rosie Whitefield
Rosie Whitefield is the guild leader of the Guild of Cookery. She is a female halfling. She is in favour of the City Watch managing the security of the whole capital city of Talis'Val as she felt that the Guilded Arms is already having their hands tied with the security of the Guild Quarter.

Sabbatha Dawsk
Sabbatha Dawsk is the former guild leader of the Guild of Varied Merchants, succeeded by Merci. She is a female half-orc. She has black hair and a strong build.

As her guild handles merchants and businesses that do not fall into any of the other seven main guilds, she is prone to believing that the Council may be working against her, since the Council does not organise any feasts for her guild. She also believes that while Korak the Champion wants the citizens of Talis'Val to prosper, the other guild leaders will attempt to find ways to limit the prosperity of the people under their guild.

It is currently unclear on why Sabbatha had vacated her position as guild leader.

Vincent Horn
Vincent Horn is the guild leader of the Guild of Potters and Glass. He is an old man. He has grey and black hair.

Being a religious man, he wears a holy symbol of Erathis around his neck. He also plans to have all temples of Talis'Val to worship either Erathis or Avandra as he believes that criminal organisations such as Broken Sky are allowed to grow due to a lack of a religious core.

Franco describes Vincent as a man who rams his religion downs everyone's throat and that he should "go back to your spinning wheel".

Council of Wizards
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Arvan
Arvan is a male wizard. He is an apprentice to the master of illusionary magic in Talis'Val. He appears in Sessions 9 and 10 to investigate the overnight disappearance of Feyden's lumber shipment.

Head of Security
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Durmont Vigil
Durmont is a male human and the leader of the Guilded Arms. He is also the Head of Security of Talis'Val and a close aide to Korak the Champion. He has a thuggish look and is bald. He has a square-shaped face with box ears and flat nose. He wears a leather-looking chestplate with colours of green and black. He is also the greatest knife-fighter of Talis'Val and carries a machete. Durmont was once a leader of the Thief's Guild and was a foe of Korak the Champion. They became allies after Korak the Champion defeated the Thief's Guild.

Cam finds Durmont's name funny and sniggers every time he hears his name. In return, Durmont makes fun of Cam's name, calling him "Fuckland" at one time.

City Watch
TBA

Barris
Barris is a male human who originally works as a guard of his hometown Tallfield.

Barris appears in Sessions 4 to 6, defending the town from Nanny Bones' attack. He later appears in Session 25 and 26, now a lieutenant for City Watch. In Session 29, it is announced by Korak the Champion that he will lead a special task force, assisted by Jasmina, to hunt down the Burning King.

Appearance Barris is 17-year-old and lives with his mother in Tallfield. He also has a sister named Cassandra (not Cassandra Wyndale).

History In Tallfield, Nanny Bones has been using magic to lure a villager out of the village per night to kill them for project of hers. Barris happened to be the next victim. Enchanted, he sees an apparition of his sister crying for help. The apparition left the village with Barris chasing after it, passing through the guards who are also enchanted to not see him. The adventurers give chase, which eventually leads to a battle against animated scarecrows. The scarecrows are defeated and Barris is brought back to the village unharmed.

The following day, Nanny Bones launches an attack on Tallfield. The adventurers are returning from their investigation on her and spot Barris guarding the gates. Needing a distraction to get to the marshal office, Barris bravely run into the battle, after Cam casts Guidance on him. With Nanny Bones defeated, Barris help leads the clean-up effort.

Inspired by the adventurers, Barris sets off on his own adventure. After receiving 100 gold pieces of reward money that the adventurers did not collect, he purchase an armour kit for himself. Jiǔtóu had a vision of his new self during her time in Arborea. Attempting to track down the adventurers, he got lost in Longwood forest. He bumps into an elder elf, who guides him out of the forest to Feyden. He also teaches Barris the ways of nature, which he is now proficient in.

Barris heads off to Talis'Val, knowing that he will find the adventurers there. However, as he has spent his remaining money on beers back in Feyden, he is looking for a job to earn pocket money. Witnessing a robbery occurring, he successfully stop the thief. Commander Durmont, who happens to witness Barris' actions, is impressed and offers him a paid job as a guard for the City Watch. Barris accepts the offer. The tough training, his adeptness and his determination allows Barris to rise up in ranks to be a lieutenant. He later assisted Commander Durmont and the adventurers in defeating the young green dragon Irathax.

It is announced by Korak the Champion in Session 29 that he will be leading a special task force to investigate and disrupt any Burning King operations in the Troubled Lands. Jasmina, with her extensive knowledge of the Burning King, will be a member of the force.

Relationship with the Adventurers Barris is appreciative of the adventurers after they rescued him, preventing him from becoming the next victim of Nanny Bones. He is later inspired by their actions in the Battle of Tallfield and sets off in his own adventure.

Both Barris and Cam have a friendly relationship. In Session 4, Barris allows Cam to rest in his house for the night, although Cam left when Barris' mother said that they have no wine to drink. In Session 5, Cam casts Guidance on Barris who dashed into the battle as a distraction for the adventurers. In Session 6, Cam cheekily tells the villagers that Barris will pay for the drinks at the tavern to celebrate the defeat of Nanny Bones. In Session 25, Cam initially starts running away from the battle at the ruined watchtower, but returns to fight after Barris, now a lieutenant, came to help and gave Cam some encouragement. The two later spend a bit of time at the Summer Festival in Session 26 but Barris had to leave and report back at the barracks.

Trivia On May 1, 2016, during a Q&A session, Mark updates the audience by sharing that Barris went on his own adventure and some events have occurred. He also says that Barris will return to the main story whenever appropriate. Barris eventually returns in Session 25.

Merrik Waendel
Officer Merrik Waendel is a member of the security force in Talis'Val, responsible for Journeyman's Run district.

Guilded Arms
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Marshal Society
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Local Governments
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Relationships
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