Troubled Lands

The Troubled Lands is a country created for the Lightfall campaign of the Dungeons & Dragons series, High Rollers D&D. It is visited in the series from Sessions 32 to 39.

Description
The Troubled Lands is a frontier country that spans across the northern region of the continent of Arrak. It borders Bresseras to the west and the Dawn Republic to the south, all demarcated by the Grasping Peaks mountain range. Its northern and western edge border the seas.

There are three known active factions operating within the country: Council of Elves, Frost Giants and Powder Beards

History

 * See Also: High Rollers D&D episodes 32, 33, 34, 35, 36, 37, 38 and 39.

Demographics & Culture
So far, the region east of the mountain range that branches through the centre of the country is known to be sparsely populated by various races. Humans settled in independent frontier towns. Elves are known to reside within the compound of the Spire of Winter. The frost giants inhabit the northern peninsular. A dwarven faction known as the Powder Beards manages several mining facilities throughout the country.

The population distribution west of the mountain range branch is unknown.

Geography & Climate
The Troubled Lands experiences a subpolar climate.

Relations & Military
Neutral
 * Council of Elves
 * Frost Giants

Hostile
 * Broken Sky
 * Powder Beards

Hallow
Hallow is a frontier town in the Troubled Lands, located a few hours away from the Spire of Winter. Macklin is the head sheriff of the town. The town made an appearance in Session 33, where several of the townsfolk initially blamed the Winter Spire for killing their people.

Spire of Winter
Spire of Winter is one of the three known elven spires that returned to the material plane. The other two spires are Spire of the Moon and Spire of Eternal Autumn. The spire was attacked by the archfeys during their transition from Feywild to Arrak.

The spire appeared in Session 32 to 33, in which the adventurers visited the spire.